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[109 Pages Report] Entertainment Market Outlook 2022 Entertainment is any form of activity that engages the attention and interest of an audience, or provides pleasure and joy. It may be an idea or a task, but it is more likely one of the activities or events that have developedRead More →

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This press release was originally issued by SBWire Edison, New Jersey—(SBWIRE) – 01/19/2022 – Latest report available from Advance Market Analytics, “Corporate Entertainment Market” provides pin-point analysis for changing competitive dynamics and a forward-looking perspective on different factors driving or restraining industry growth . The Global Corporate Entertainment Market focusesRead More →

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Below is a summary of the entertainment news briefs. The catalog of the late rocker David Bowie sold to Warner Music Warner Music Group’s publishing unit has purchased British rock star David Bowie’s entire catalog spanning six decades, including hits such as ‘Heroes’ and ‘Let’s Dance’. Bowie,Read More →

New Jersey, United States, – The latest report published by Verified Market Research shows that the Blockchain in the media, advertising and entertainment market should experience a sustained pace in the years to come. Analysts looked at market drivers, restrictions, risks and openings in the global market. The Blockchain inRead More →

The most recent Statistical Survey Report on the Entertainment Winches Market involves a comprehensive assessment of the Entertainment Winches industry, with variables that will affect the revenue of the business during the evaluated course of events. In addition, it gives an expressive framework of the possibilities open in the sub-promotionsRead More →

Emerging research logo This report provides a detailed historical analysis of the global Indoor Family Entertainment market from 2019 and provides detailed market forecast from 2028. SURREY, BC, CANADA, December 28, 2021 /EINPresswire.com/ – Family indoor entertainment market Size – $ 24.35 billion in 2020, market growth – at aRead More →

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The global sports and entertainment virtual reality market was valued at $ 2.3 billion in 2020, it is expected to reach $ 56.7 billion by 2031. MILWAUKEE, WISCONSIN, UNITED STATES, September 12, 2021 /EINPresswire.com/ – According to a global study VR in the sports and entertainment market report, published byRead More →

Acumen Research and Consulting, a global provider of market research, in a recently published report titled “Location Based Entertainment Market – Global Industry Analysis, Market Size, Opportunities and Forecast, 2021-2028” LOS ANGELES, August 04, 2021 (GLOBE NEWSWIRE) – The Global Location Based Entertainment Market is expected to grow at aRead More →

DUBLIN, June 15, 2021– (COMMERCIAL THREAD)–The “Blockchain in the Media, Advertising and Entertainment Market – Growth, Trends, COVID-19 Impact and Forecast (2021 – 2026)” the report was added to ResearchAndMarkets.com offer. Blockchain in the media, advertising and entertainment industry was valued at $ 166.6 million in 2020 and is expectedRead More →

DUBLIN – (COMMERCIAL THREAD)–The “Blockchain in the Media, Advertising and Entertainment Market – Growth, Trends, COVID-19 Impact and Forecast (2021 – 2026)” the report was added to ResearchAndMarkets.com offer. Blockchain in the media, advertising and entertainment industry was valued at $ 166.6 million in 2020 and is expected to reachRead More →

DUBLIN – (COMMERCIAL THREAD)–The “Smart Fabrics in the Fashion and Entertainment Market – Growth, Trends, COVID-19 Impact and Forecast (2021 – 2026)” the report was added to ResearchAndMarkets.com offer. The smart fabrics market in the fashion and entertainment market is expected to register a CAGR of 31.29% during the forecastRead More →

New York, January 08, 2021 (GLOBE NEWSWIRE) – Reportlinker.com announces the publication of the report “Global Corporate Entertainment Market 2021-2025” – https://www.reportlinker.com/p05069595/?utm_source=GNW Our Corporate Entertainment Market report provides holistic analysis, market size and forecast, trends, growth drivers, and challenges along with vendor analysis covering approximately 25 vendors. The report offersRead More →

LONDON–(BUSINESS WIRE)–The global augmented reality and virtual reality market is expected to grow at a CAGR of over 35% between 2020 and 2024, according to Technavio’s latest market research report. The report provides a detailed analysis of the impact and new opportunities created by the COVID-19 pandemic. The report alsoRead More →

LONDON–(COMMERCIAL THREAD) – The global video game market is expected to grow by $ 44.64 billion in the period 2020-2024, according to Technavio’s latest market research report. The report provides a detailed analysis of the impact and new opportunities created by the COVID-19 pandemic. The report also helps customers trackRead More →

NEW YORK, October 1, 2020 / PRNewswire / – Read the full report: https://www.reportlinker.com/p05975842/?utm_source=PRN The global automotive rear seat entertainment (RSE) market is expected to grow during the forecast period as the automotive industry undergoes rapid innovations in protective devices, infotainment systems, structural electrification of the vehicle. engine and propulsionRead More →

The global entertainment market first hit $ 100 billion in 2019, as streaming continued to make huge gains, according to the Motion Picture Association’s annual snapshot. The report, released on Wednesday, showed combined revenue to hit $ 101 billion, including an all-time high of $ 42.2 billion from global boxRead More →

(MENAFN- GetNews) Global Blockchain in Media and Entertainment Market report covers historical market trends, present market dynamics, market valuation by segmentation as well as region, level analysis of countries for each segment, key players market share analysis, competitive landscape, and supply chain analysis. Market segmentation Based on type, the marketRead More →